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View Full Version : New Jailbreak Map - ba_Jungle_ScorpYoN


TheScorpYoN
December 6th, 2009, 1:47 PM
It's a jungle theme ... i didnt add screenshots because it would take me hours to upload ... u can download the map ... its kinda small at size 6mb's , but it's very stuffed ...

it got :
- armory
- big cage
- 4 square
- infirmary
- solitary
- cells ( with secret vents )
- soccer
- race ( with secrets )
- gun toss
- shot for shot
- war place
- *a lot of trees* :D
- 6 secret things ( not telling them )
- knife pit ( with secret vent )
- Nade toss place ( like the one on mg_precision ) :D its 2 places for 2 or 4 players ... and theres a button which spawns smoke grenades ... and there are 2 holes / each side ... if u get the smoke grenade in the box , a winner sign will raise ... the first winner sign that gets up , gets to live

*It's only the first version of the map and i still didnt add some things ... i could add : random teleporter , climb race , pool and showers , disco , deathrun , jeopardy , an rg sign ( if u guys would like ) and other inventive things like the nade toss :D*

i didnt add them because im not sure how the map will work with all those together so i will post the map now because its not glitchy , it worked perfectly at tests and its kinda cool what i did until now

http://rapidshare.com/files/317237709/ba_Jungle_ScorpYoN.bsp.html

DudeInTheDark
December 6th, 2009, 3:05 PM
It seems like a really cool map. I would love to try it out!:D

bsk8r
December 6th, 2009, 3:59 PM
ur armory door is weird, it opens, then i couldnt see how it closes again, so i pressed the button on the other side, which close it, but then u can NEVER open it again that round.. needs to be fixed

TheScorpYoN
December 7th, 2009, 12:23 AM
bsk8r i made both the buttons to open it and after 5 seconds to auto close :D

its not one button on a side open and one on a side close :D its 2 on open cause it looks better and if ur too far u can open it from there

reedit : wow nice pointing bsk8r i really didnt figure that out ... pfff ... i forgot to add spawns for t's and cts :)) and i didnt figure out that its not working the door ... i saw that ... i dont get it why but i saw that ... i will make only a button to open

http://rapidshare.com/files/317423438/ba_Jungle_ScorpYoN.bsp.html

Hidden
December 7th, 2009, 4:27 PM
From what I saw, you need a game_player_equip entity so it doesn't give weapons to T's at spawn =\

TheScorpYoN
December 7th, 2009, 4:30 PM
it got a game_player_equip ... did u check the second download link?

Hidden
December 7th, 2009, 4:33 PM
No, sorry didn't have time i'll check it out in a sec

#Edit - Just tested it a bit found a couple things

1. If you knife the medic spinning thing, it gets kind of angry and spins like hell.
2. You can jump out of the map, you should block that because I'm sure someone would figure out a way to get out and not die. [Unless you have a trigger hurt down there, didn't decompile & check =P]

TheScorpYoN
December 7th, 2009, 11:40 PM
1. those werent some problems at the tests ... i know it starts to spin like hell and it makes u to jump a lot and u get a lot of dmg .
2. i got a skybox down to the lowest point of the map ( i think its the armory vent from the big cage) so they may not get out of the map without dying ... its like 100 + dmg when u fall ...

im a little sick a bit now ... i got a higher temperature ill try to add a playerclip on the fence so they can't jump over or get on it ... anyways wait a bit ill post it again

i let the thing on top of the medic solid on purpose because i thought that u guys would like it and it would be funnier ... because as u said if u try to jump on it or knife it it gets kinda mad and hits you with dmg from 1 to 100 or throws u away in the map but anyways ... i made it an illusion now so u can pass trough it ...

and the other thing ... i didnt add a playerclip on the fences because i knew that u cannot jump over without dying ... we're talking about a huge distance ...

anyways :D fixed them both as u said

http://rapidshare.com/files/317873934/ba_Jungle_ScorpYoN.bsp.html

Hidden
December 8th, 2009, 2:59 PM
If something was intended as an addition and I called it a glitch, just let me know haha. If you like it how it was you can just change it back, I was just telling you in case you didn't know it.

I don't have time to check over it right now, but I will do so in about an hour.

TheScorpYoN
December 10th, 2009, 10:00 AM
http://rapidshare.com/files/319004112/ba_jungle_scorpyon_v2.bsp.html

i re-edited the map , i added a climb race , i changed the places for the old footrace , i moved it , i added a maze and i added my inventive transport thing :D if u download it u will find out what im talking about :D its really funny and its good for transport in a big map :D

Ninja
December 10th, 2009, 1:39 PM
Too Big!! Optimize it and try to reduce its size!

TheScorpYoN
December 10th, 2009, 3:29 PM
i got a fixed version

hey bsk8r failure can u pls upload this one and delete the other 2? thx ... just dont forget ... and ninja thats why i made it so big ... i added the "not so useful " things at the far backs of the map and i let the important things in the middle ... thats why i added that air transporter up there so u can get to the backs of the map ... didnt u see that everything is in the middle excepting the races and stuff? cause they are not so used ... only for lr's and stuff

http://www.mediafire.com/?d0lniwlylyn

bsk8r
December 11th, 2009, 6:00 PM
It is kind of laggy, thats what happens when u make big, open maps. Perhaps your next map you can make it smaller and more compact so u can optimize it